The Virtual World Web is a new internet software layer that integrates video game technology with the traditional web - opening the door for new forms of rich user interaction in immersive environments. Just as the current web is comprised of flat web pages hyperlinked together,the Virtual World Web is made up of 3-dimensional sites, called Virtual Worlds, which are hyperlinked together.
The concept of 3D is not really that new or futuristic. You don't need any special glasses to view your screen or to participate in the online experience. You connect to the Virtual World Web through Curio, the 3D browser. Simply download the browser, just like you would download Google Chrome or Mozilla for the regular internet. Think of virtual worlds like websites. Once you have the browser, you can visit all the virtual places that exist.
How? This is where the 3D part kicks in - you experience the virtual worlds as an avatar. If you have ever played a video game, it's just like that. But your avatar does what you tell it to.
As avatars, people explore different virtual worlds and environments where they can engage in diverse and in-depth interactions, despite geographical, social or economic limitations. Students can attend Ivy League universities from any continent on the globe, real estate developers can plan out their next project, entrepreneurs can turn their ideas into reality, or anything else in between.
The Virtual World Web platform is opening for public alpha on January 2, 2014 with a demo virtual world that during next few months will be filling with more and more things to see and do.
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With the emergence of the World Wide Web in the 90's, businesses in retail, music and banking had the opportunity to transform the way in which transactions were handled and services were offered. These industries were revolutionized by the ability to have business websites conduct e-commerce and connect with customers around the world. Now by adding 3D component to the regular web The Virtual World Web platform will allow industries to take their web presence one step further.
When fully launched, the Virtual World Web will offer companies and organizations the opportunity to become service providers on the network by creating virtual world experiences, complete with their own content, creatures, rules, animations, scripts and visual effects. Each virtual experience can be as unique as its creator: online game, social network, educational environment, or replica of real or historical place. Componentized (plugin-like) design makes it possible to completely customize the user experience, by either choosing from a set of existing features and user interfaces or creating completely custom ones.
Here are just a few examples of how the Virtual World Web can benefit business:
Instead of just relying on Vista, or Web CT universities now can bring their students into virtual environments that allow them to flourish much in the same way as real world in class learning does.
Students engage in virtual class discussion by raising their (avatar's) hands, speaking or presenting a report to a class.
The platform offers a variety of options that can be utilized in helping to create the best experience for a given audience and a virtual environment that allows for the most memorable learning experience.
Watch a video featuring a replica of the Cotton Club created as a part of the Virtual Harlem project in collaboration with Dr. Bryan Carter along with students of the University of Arizona.
The platform allows for the creation of interior and exterior 3D replicas of real buildings, homes and structures that can be customized from the inside out with furniture, gardens and exterior elements that all match the surrounding environment.
By attending virtual open houses potential clients are able to experience the dimension of a space much in the same way as they would in real-life. The most exciting part of our established structural design platform is that potential home buyers are able to easily change the room decor themselves to see how the place will look with their favorite furniture in it!
The platform can also be used as a tool that connects people together for various conferences, meet-ups and tradeshows without the real world constraints and burdens of time, money and distance.
When virtual trade shows or music concerts are organized the cost of travelling can be substantially ameliorated as people don't have to spend money and time on physically getting themselves there.
Attendance can happen from the comfort of anyone's home or office, and all one needs is a computer and an internet connection.
Have an idea you would like to discuss with us?
Do you have an idea for an MMO, virtual world or immersive social network that you've always wanted to try? Daunted by the zillions of lines of infrastructure and game engine code required to make even simple shared 3D experiences work seamlessly? Well we have something exciting coming, and now is the time to get involved!
The Virtual World Web and Curio are a new platform that makes building virtual worlds like building websites. Our scalable server software takes care of the complexities of a shared 3D view, instancing, management of virtual objects, their properties, place, and ownership, streaming of art assets, permissions and security, social groups, public and private messaging between users, and a myriad other nuts and bolts, leaving you to focus on building an experience for your users. Every part of the system is extensible, scriptable, or customizable.
While we are still in the early stages of testing and refinement of the platform, our Virtual World Web browser software, Curio, is available today and can be used to connect to our test servers to follow along as we test the platform and prepare it for more widespread use. We are always delighted to chat with developers and look forward to sharing more tech specs as they become available. You may also follow our developer blog here.
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